Buggy Invasion Coursera
Design modifications
- Created three levels
- Created tutorial level
Aesthetic modifications
- Created and animated a new enemy - spider(like) creature (modeled and animated with Blender)
- Added a new texture for painting the terrain - grass texture (made with Krita)
Gameplay modifications
- Added a teleport platform, which teleports the player to another location
- Door script change - there is an option now that multiple keys are needed to open a door (can be seen in level 3)
- Spawner script change - At one point there can be only X living enemies in the game that are spawned by a given spawner. This was done to prevent existence of too many enemies, so that the game doesn't lag (level 2)
- Added enemies that always drop keys (level 3)
Other
- Before each level starts a page with the level goal is displayed
Created by: SillyCatGames
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