Design modifications

  • Created three levels
  • Created tutorial level

Aesthetic modifications

  • Created and animated a new enemy - spider(like) creature (modeled and animated with Blender)
  • Added a new texture for painting the terrain - grass texture (made with Krita)

Gameplay modifications

  • Added a teleport platform, which teleports the player to another location
  • Door script change - there is an option now that multiple keys are needed to open a door (can be seen in level 3)
  • Spawner script change - At one point there can be only X living enemies in the game that are spawned by a given spawner. This was done to prevent existence of too many enemies, so that the game doesn't lag (level 2)
  • Added enemies that always drop keys (level 3)

Other

  • Before each level starts a page with the level goal is displayed

Created by: SillyCatGames

Download

Download
Windows.zip 78 MB
Download
Mac.zip 87 MB

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