Space Crystals
Design modifications
- created 3 levels
- added "Help" to main menu where crucial information about playing the game is added
Aesthetic modifications
- small changes in the UI graphics
Gameplay modifications
- created a variation of the ground enemy - changed a color, increased speed and health of the enemy
- added rotating platforms
- behavior programmed and existing platform modified a bit in blender
- added spikes
- modeled in blender
- they damage the player if he touches them
- can be also found as part of rotating platforms and push traps
- added ectoplasm - green liquid that damaged the player on touch
- added platforms that are spawned at random places at a random time (can be seen in the second part of the 2nd level)
- added hot tiles - a tile can become hot and then it will damage the player if he stands on it (can be seen in the second part of the 3rd level)
- added enemies that spawn at random time at random place (can be seen in the second part of the 3rd level)
- changed the way how doors are open - in order to open a colored door, a cube of the same color should be places on a tile with the same color
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | SillyCatGames |
Genre | Platformer |
Made with | Unity |
Tags | 3D Platformer, jumping, Space |
Leave a comment
Log in with itch.io to leave a comment.