Design modifications

  • created 3 levels
  • added "Help" to main menu where crucial information about playing the game is added

Aesthetic modifications

  • small changes in the UI graphics

Gameplay modifications

  • created a variation of the ground enemy - changed a color, increased speed and health of the enemy
  • added rotating platforms
    • behavior programmed and existing platform modified a bit in blender
  • added spikes
    • modeled in blender
    • they damage the player if he touches them
    • can be also found as part of rotating platforms and push traps
  • added ectoplasm - green liquid that damaged the player on touch
  • added platforms that are spawned at random places at a random time (can be seen in the second part of the 2nd level)
  • added hot tiles - a tile can become hot and then it will damage the player if he stands on it (can be seen in the second part of the 3rd level)
  • added enemies that spawn at random time at random place (can be seen in the second part of the 3rd level)
  • changed the way how doors are open - in order to open a colored door, a cube of the same color should be places on a tile with the same color

Download

Download
3DPlatformer_Win.zip 32 MB
Download
3DPlatformer_Mac.zip 41 MB

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